
GLM 5.2 Deep Think Maxx generated a complete 3D zombie survival fighting game in a single HTML file — third-person camera, wave system, combo combat, and procedural city. Full prompt and breakdown inside.
Every article here is a real test — we run the model ourselves, show the verbatim prompt, the unedited output, and give an honest assessment of what worked and what didn't. No cherry-picking, no cleanup. These are the tests that show you what a model can actually do, not what the press release says it can do.

GLM 5.2 Deep Think Maxx generated a complete 3D zombie survival fighting game in a single HTML file — third-person camera, wave system, combo combat, and procedural city. Full prompt and breakdown inside.

We challenged GLM 5.2 Deep Think Max to build a complete Wolfenstein-style pseudo-3D FPS in a single HTML file — DDA raycasting, three weapons, wave-based AI, and fully synthesized WebAudio sound, with zero libraries and zero external assets. Full prompt, code breakdown, and an honest look at what shipped half-finished.