Aakib Ansari.
Back to all companies

Google Model Releases, Tracked

14 releases across 8 models tracked from July 21, 2026 to September 2, 2026. Updated as new Google releases are covered.

  1. News BriefGemini Omni 1.1 Flash
    Google Releases Gemini Omni 1.1 Flash with 40-Second Video Extensions and 4K Upscaling

    Google has launched Gemini Omni 1.1 Flash into General Availability, introducing 40-second video chain extensions, first-and-last frame controls, and a $0.03/s draft pricing tier.

  2. Hands-on TestGemini 3.8 Flash
    I Gave Gemini 3.8 Flash High Thinking Effort to Build a 3D Open-World Survival Game — It One-Shoted 1,708 Lines

    Google's Gemini 3.8 Flash under high thinking effort generated a complete 1,708-line 3D open-world wilderness survival game in a single HTML file on the first attempt — featuring 2D Simplex noise terrain, dynamic biomes, unprompted Web Audio sound synthesis, a 6-slot hotbar, and full day/night lighting cycles.

  3. News BriefGemini 3.8 Flash
    Gemini 3.8 Flash Hits 71% on DeepSWE — And Its Cyber Twin Is Government-Only Again

    Google released Gemini 3.8 Flash on September 2, 2026 — a 5.7-point jump over 3.7 Flash on autonomous software engineering at the same introductory price. A restricted Cyber variant, available only through the new Fairwind Program, targets government and critical infrastructure operators for agentic vulnerability remediation.

  4. News Brief
    Google Expands Antigravity Agentic Platform to Enterprise Subscriptions

    Google announced the expansion of Google Antigravity to enterprise customers on August 20, 2026. The agentic development platform is now integrated into eligible Gemini Enterprise app subscriptions, offering administrative spend controls and extensions for VS Code.

  5. News BriefGemini 3.7 Flash
    Gemini 3.7 Flash Doubles Coding Performance Over 3.6 Flash at Half the Price

    Google released Gemini 3.7 Flash on August 13, 2026 — a post-training update to its mid-tier workhorse model that doubles DeepSWE scores and nearly triples AutomationBench performance over Gemini 3.6 Flash, while launching at introductory pricing of $0.75/$3.75 per million tokens through the end of 2026.

  6. Deep DiveGemini Robotics 2
    Google Just Gave Robots a Brain and a Body: Gemini Robotics 2 Ships Whole-Body Control

    Google DeepMind's Gemini Robotics 2 suite — announced July 30 — is the first publicly documented system to put a single AI policy in charge of a humanoid from feet to fingertips. The Embodied Reasoning model (ER 2) is available now in AI Studio. The full-body VLA and On-Device 2 are restricted to early-access partners, including Apptronik, whose Apollo 2 is the primary demo platform.

  7. News BriefGemini Robotics 2
    Google Gemini Robotics 2: Whole-Body Humanoid Robot Brain Released

    Google DeepMind released Gemini Robotics 2 on July 30 — a three-model suite for humanoid robot control. Gemini Robotics ER 2 is publicly available via AI Studio; the full-body VLA and On-Device 2 models are restricted to early-access hardware partners including Apptronik.

  8. News BriefGemini 3.6 Flash
    Gemini's Managed Agents API Now Runs Jobs in the Background and Connects Directly to Remote MCP Servers

    Google updated the Managed Agents feature in the Gemini Interactions API with two production-readiness upgrades: asynchronous background execution (jobs that survive dropped connections) and native remote MCP server support (no proxy middleware required). Gemini 3.6 Flash is now the default model powering both.

  9. Hands-on TestGemini 3.1 Pro
    Gemini 3.1 Coding Test: I Built a 3D WebGL Racing Game in Three.js — AI Added Audio Synth & Minimap Nobody Asked For

    A hands-on Gemini 3.1 Pro benchmark: acting as an AI coding assistant, it generated a 1,421-line Three.js WebGL racing game in one shot — complete with a procedural Web Audio engine synth and canvas minimap that were never in the prompt. Five follow-up fix rounds to reach launch-ready. Full prompt, fix log, and playable demo inside.

  10. Hands-on TestGemini 3.1 Pro
    Gemini 3.1 Pro Coding Test: I Built a 3D Dungeon Crawler in Three.js — Three Rounds, Three Bugs, Three Real Fixes

    A hands-on Gemini 3.1 Pro coding test: high thinking mode one-shot a good-looking 3D roguelike dungeon crawler in Three.js — full HUD, minimap, lighting, weapon view — but it took two more rounds of bug reports to get from 'looks great, can't move' to actually playable. Full prompt and every round inside.

  11. Hands-on TestGemini 3.6 Flash
    I prompted Gemini 3.6 Flash to build a 3D voxel survival shooter — controls were inverted on low effort, solid on high

    Gemini 3.6 Flash generated a complete first-person 3D voxel survival shooter in a single HTML file via Antigravity. Low effort shipped with inverted mouse controls; high effort fixed it one-shot and added a working gun with recoil animation. Full prompt and breakdown inside.

  12. News BriefGemini 3.6 Flash
    Gemini 3.6 Flash Ships Cheaper and Faster, But Not Smarter

    Google released Gemini 3.6 Flash alongside 3.5 Flash-Lite and 3.5 Flash Cyber — matching its predecessor's intelligence score but cutting cost and output tokens, while the promised Gemini 3.5 Pro remains in partner testing.

  13. News BriefGemini 3.5 Flash-Lite
    Gemini 3.5 Flash-Lite: Google's Cheapest Model Undercuts 3.6 Flash by 5x on Input

    Google released Gemini 3.5 Flash-Lite alongside 3.6 Flash — a budget model at $0.30/$2.50 per million tokens built for high-volume, low-reasoning work, with a full 1M-token context window.

  14. News BriefGemini 3.5 Flash Cyber
    Google Built a Vulnerability-Hunting AI and Locked It Behind a Government-Only Pilot

    Gemini 3.5 Flash Cyber finds, validates, and patches software vulnerabilities faster than Google's mainline Flash models — but it's restricted to governments and trusted partners, with no public API or pricing.