Aakib Ansari.
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Meta Model Releases, Tracked

9 releases across 3 models tracked from August 15, 2026 to September 11, 2026. Updated as new Meta releases are covered.

  1. Hands-on TestMeta Muse Spark 1.3
    I Prompted Meta Muse Spark 1.3 to Build a 3D Roguelike Dungeon Crawler — Clean Permadeath Loop in 736 Lines (One-Shot)

    Meta Muse Spark 1.3 built DUNGEONFALL, a 3D roguelike dungeon crawler in a single 736-line HTML file on its first attempt. Featuring procedural non-overlapping multi-room carving, distinct Boss and Treasure vaults, clean Three.js geometry lifecycle cleanup for true permadeath resets, and Web Audio sound effects.

  2. Hands-on TestMeta Muse Spark 1.3
    I Asked Meta Muse Spark 1.3 to Build a Voxel Sandbox in Three.js — 60 FPS Chunk Meshing in 658 Lines (One-Shot)

    Meta's Muse Spark 1.3 delivered a flawless one-shot pass on our destructible voxel benchmark: 658 lines of Three.js featuring 59,300+ blocks, face culling, 16-chunk partitioned meshing, procedural pixel textures, and locked 60 FPS editing performance.

  3. Hands-on TestMeta Muse Spark 1.3
    I Prompted Meta Muse Spark 1.3 to Build an AI Bot Arena Shooter — Real A* Pathfinding and Cover AI in 736 Lines

    Meta's Muse Spark 1.3 under xhigh effort generated a 736-line 3D top-down arena shooter with true A* grid pathfinding, raycast line-of-sight cover logic, and 4 differentiated bot personalities. After a round-one firing trigger bug, one follow-up prompt dialed in multi-tier difficulty and lethal combat AI.

  4. Hands-on TestMeta Muse Spark 1.3
    I Asked Meta Muse Spark 1.3 to Build a 3D Car Racing Game — One Broken Road Bug, Fixed on Prompt Two

    Meta's flagship Muse Spark 1.3 under xhigh effort generated a complete 715-line 3D circuit racer with 2 AI opponents, 12 anti-cheat checkpoints, and procedural Web Audio engine sounds. After a missing road surface bug on pass one, a single follow-up prompt fixed the track geometry.

  5. Hands-on TestMeta Muse Spark 1.3
    I Prompted Meta Muse Spark 1.3 to Build a 3D Open-World Survival Game — 793 Lines of Three.js in One Shot

    Meta's flagship agentic model Muse Spark 1.3 generated a complete 793-line 3D open-world wilderness survival game in a single HTML file on its first attempt — featuring custom value noise terrain, 5 distinct biomes, instanced foliage at 60 FPS, real-time day/night lighting, and interactive ghost preview crafting.

  6. Deep DiveMeta Muse Spark 1.3
    Meta Muse Spark 1.3 Deep Dive: 75.4% DeepSWE Victory, 20% Tool-Call Reduction, and the $0.10 Contributor Play

    Meta Superintelligence Labs' Muse Spark 1.3 claims top coding marks with 75.4% on DeepSWE 1.1 and 182 tok/s throughput, backed by an aggressive $0.10 contributor data-sharing pricing tier.

  7. News BriefMeta Muse Spark 1.3
    Meta Releases Muse Spark 1.3: 75.4% DeepSWE Score and $0.10 Contributor Pricing

    Meta Superintelligence Labs has launched Muse Spark 1.3, an agentic foundation model featuring a 1M-token context window, 75.4% on DeepSWE 1.1, and an aggressive $0.10 contributor pricing tier.

  8. Deep DiveMeta Muse Spark 1.2
    Meta's Muse Code Is a Terminal Agent That Runs Parallel Sub-Agents in Isolated Git Worktrees

    Meta released Muse Spark 1.2 and Muse Code on August 5, 2026 — a 1M-context reasoning model paired with a persistent terminal coding agent that manages parallel sub-agents in isolated git worktrees. A unique Contributor pricing tier at $0.10/$0.20 per million tokens offers a 90% discount in exchange for opting in to training data use.

  9. News BriefMeta Muse Glimmer
    Meta Releases Muse Glimmer: Apache 2.0 Licensed 30B Local Agent Model

    Meta Superintelligence Labs has released Muse Glimmer, a 30-billion parameter open-weight model distilled from its proprietary Muse Spark flagship. Published under an Apache 2.0 license, Glimmer is purpose-built for offline, on-device agentic workloads like coding, debugging, and file management on consumer hardware.